Hi Guys,
I note that as of Main OS 1.4.3b the first note of my sequencer out pattern is still lagging when the beat transitions. Since it is listed on the petition, is it likely that this will be fixed?
Cheers, j
Yes, that bug remains to be fixed. Roger Linn acknowledged this in his notes following the change-log in the beta release thread. However, I have to say, there’s no guarantee at this point that any further bugs will be addressed.
I'm still corresponding with Roger Linn a couple times a week on average, testing and deliberating, constantly updating the bug-list as things get fixed (or inadvertently broken in the process), and discussing which issues should take priority. But we’re just the facilitators. What actually gets done is ultimately up to Dave Smith. To that end, and I don’t mean to speak for Roger Linn or Dave Smith here, but we are getting down to the last of the bug fixes, and there are fixes yet needed for many of the fixes. So perhaps this is a good time to remind y'all that the petition has been, and continues to be, the key motivator in all of this; and so I urge you, the community, to be vigilant and keep the pressure on.
There is talk of officially releasing this most recent beta as is. And while it's unrealistic to expect the operating system to be completely bug-free, there are several issues remaining which are the result of nothing more than sloppy coding or slapdash implementation; issues that
can be fixed, and in my opinion
should be fixed.
Here is a comprehensive list of the problems remaining, as pertaining to the bug-list we presented in our petition, including those bugs that have been introduced since; many of which you guys found and reported, as requested, and have been in turn acknowledged and confirmed:
· If you accidentally hit the 16 Beats or 16 Mutes button first, when trying to enter 16 tunings or 16 Levels mode, the Roll function automatically disengages – mode changes should happen upon the button’s release in order to prevent this.
· In 16 Tunings mode, when the sequencer is stopped, both adding and releasing notes interrupts the Arp causing it to reset and fall out of sync.
· In 16 Levels mode, when the sequencer is stopped, the Arp allows notes to be triggered outside of the selected quantize value, which creates undesirable flams when trying to depress multiple notes at once, or when adding new notes to the arpeggio. Also, both adding and releasing notes interrupts the Arp causing it to reset and fall out of sync.
· When recording with the Arp in 16 Levels mode, the held pads blink in succession with each note trigger as expected; but after the first pass of the sequence is recorded, only pad 16 blinks. *In all other Arp modes, the pads continue to blink in the order they were depressed/recorded as expected.
· When switching beats on-the-fly, the first step of the sequencer-out is consistently late; so if you're triggering a sample loop on the one, every time you switch beats on the Tempest, it will be out of sync for the first pass.
*This is an invasive fix.
· Tempest starts one midi clock late or early depending on various conditions of the sync source or Tempest modes.
*This is an invasive fix.
· If you hold 'Shift' and turn the Compressor knob to get into the compressor menu, you can no longer get back to the Mixer screen.
· When Slider Mode is set to 'Real-time', only FX1 Slider is affected. FX2/3/4 sliders are always 'Step' regardless of this parameter setting.
· Using Mod Paths for external MIDI sound control results in intermittent affect on the sound. *
Causes are unclear, but bug occurs more frequently on playback of a Beat with many sounds.
· When playing a Beat containing held notes of an ADSR sound, if you turn on Bank B while 1) a note is playing and 2) a different sound is selected, the playing note's pad sticks on.
· LFO sync drifts when set to either 'Beat' or 'Play', and dotted eighths remains missing from the sync options.
· The sequencer-out still doesn't trigger notes in real-time: i.e. it only sends trigger information after the sequence is recorded, which essentially means that you're recording deaf.
· Beat roll still doesn't swing.
· A sound folder is still need to correspond with the pad name "Synth".
· Duplicate files appear when scrolling through the Beat and Project Folders in the Load File screen.
· Similarly, if a file is deleted from a folder and the following folder has a greater number of files present, navigating up (folder 2 -> folder 1) to the folder which the file was deleted from causes the last deleted file from the folder to be displayed as the last file in the folder. The file cannot be selected.
· Exporting an individual file from a file list will transmit the wrong file from the folder.
· When adding or copying steps via the Events Screen, the Pad lights do not correlate correctly in 16 Time Steps mode.
· If slaving a playlist from MIDI clock received over DIN MIDI and starting at location 9.1.1 or higher, Tempest starts playing from the wrong position. Syncing from MIDI Clock over USB works fine.
· In 16 Mutes mode, on the Pads screen, although you are still able to select a sound (holding shift and hitting a pad) it is not reflected graphically on the display. This could be fixed if the display matched the style of the Mixer screen.
· The Mute/Solo/Delay buttons should perform their functions in both the 16 Mutes/Pads and 16 Mutes/Mixer screens.
· Mutes “All On” should be available on the mixer screen in both 16 Mutes and 16 Sounds Mode.
· The “Undo All Sounds” functionality needs to be made simpler or otherwise removed.
There are no mysteries on that list, folks; all of the above bugs and issues with the U.I. are isolated and fixable (save one). Regardless, this is no longer a moving target, so let’s keep the conversation going, both online and in the real world. We must continue to insist that DSI allocate the resources needed to fix the Tempest. It continues to sell, and it has generated more hype than any other instrument DSI has ever produced, so let’s take this all the way and set a new precedent in the consumer’s favor.
Good work thus far, one and all; Dave Smith and his team included…
Cheers!