I'm going to posit, with support of Ron Gerrist's response in this thread and the seemingly unplausible response from support (which I shall attempt to rebut below), there may be something wrong with many Rev2's that should be addressed in a firmware patch, or even worse, the product doesn't work as promised and a recall is in order. To get the most out of your investment(or to get what you paid for), I encourage supporting this argument if you find it valuable to your sound design process. Especially, if like me you read the manual before buying to understand what could be done with the Rev2 in your workflow.
Here is a final, more comprehensive, but still mediocre video outlining the problem that was sent to support. If you disagreed with me earlier, I hope that you watch this last video to reexamine the point I was struggling to make. Support's response is included below the video. My rebuttal to support's response is red-lined within support's and continues below supports response. Again, thank you for your time, interest, and support.
Hi William-
Thanks for your additional video. Regarding this, anytime you have a cable plugged into the B outputs, it automatically removes half the voices from layer A. This is why you see the voices bounce from the first two channels to the second two channels. With the patches I have loaded, I'm using a single voice from each layer with the 3 note arpeggios. Why would we have problems with resources here? The fact that you have either layer A or B currently selected with the Edit Layer B button does not deter from the fact that you have the cables inserted into the B outputs. Also, the behavior you are expecting is more likely what Split will do for you as you've tested already. That's fine and dandy. Even if I did want to "hack" a solution, the desktop module doesn't feature the Split key point selection feature the Key model has that allows you to change the split point on the fly. Further, the manual states this on page 13 for more details. This is blatantly incorrect. there's not a single page in the manual, let alone 13 (which conveys my point clearly), that speaks to this.
So to sum up, if you only have the Main outputs connected, all 16 voices will come through the Main outputs. Once you plug in any cables into the B outputs, this will automatically pull half the voices from the Main outputs and feed them to the B outputs which is considered the B layer. Layer B is layer B. The voices are already allocated otherwise you'd have problems even with 2 cables! This is just an audio cable transmitting the sound to its destination. Keep in mind, The problem exhibits in a SINGLE layer, pressing single keys, with only 1 voice each!. If you do NOT have any buttons engaged in the Edit Layer B, Split or Layer area, the audio will jump between 8 voices on channel A and 8 for channel B. If you engage the Edit Layer B button, you are ONLY EDITING layer B This is wrong. Page 6 in the manual explains this, and anyone here also probably knows this too. This one is just too obvious. No lights in the layer section = Layer A. Only "Edit Layer B" lit means you are hearing AND editing only Layer B. . Again, this does NOT mean you are only hearing layer B, UNLESS you have it in Split and are playing only the upper split point of the keyboard/controller. This is patently false, I've solo'd all channels and I clearly heard a distinguished B Layer Pulse Wave emit from from the Layer A Sawtooth Patch Bus as it jumped to the channels reserved for Layer A. Layer B was the only sound playing minus a change in volume when it switches channels.
I hope this answers your question. It raises concerns.
Best regards,
So why is this even an issue? Let's first take a look at what page 13 promises, and what using the main outputs (2 cables) robs of the sound design process as the layers are mixed together and not separate. 7 B Audio Outputs separate stereo outputs of Layers B should be exactly that. They should never interfere with layer A--- they should never cross channels. Why? What if I have a plugin or pedal meant specifically for Layer A? Let's say it's distortion. Then on Layer B, I've reserved a delay pedal I want to affect this layer ONLY. Common in synth layering, both layers are routed into their intended effects are so starkly and COMPLETELY different sounding. But,when combined with their relative effects, yield a beautiful palette of sound. But, if I swapped the effects on each layers, they sound like garbage. Meaning basically, how could you ever imagine Layer B running through a distortion effect when the harmonics yield something entirely different and harsh? Now imagine Layer A or B jumping rapidly on to the other layer's, swapping effects every 2 seconds--Wow that's not musical or useful. Layer A hits distortion, now it hits delay, then distortion--you get the point, I'm sure.
Now you can't do what you originally bought the device for. Just ask yourself this: What is using 4 cables good for if the unit is meant to operate as support suggests? (Nothing) Just look at how misleading support's responses seems--the most basic concepts of the machine butchered(Like how to select a Layer). I hope this is clear and I thank everyone for their time. I'm also going to feel like a total jerk if I'm wrong. But I'm willing to bet on any of this.