PPG waveterm

PPG waveterm
« on: April 04, 2024, 03:49:20 AM »
Sorry if this is well known, it was new to me so thought I'd share that I've had some success with the PPG wave tables as samples in the PX.

I obtained them from here, from the link called 14th March 2001
http://ppg.synth.net/download.shtml

Using PXtoolkit, load each of the .wavs onto a separate key and save as an instrument. As there are over 400 you will end up with more than one instrument.

Load these into your PX, and then when you find one you like use sample stretch for it.

They play ok as they are, some need the end point trimmed off. I've also found it pretty good to have a small pitched loop as well on some of them.

Note: I'm not familiar with how the waves are organised - there is probably a better way to construct the instruments - if anyone knows please chime in!
Prophet X, Korg Modwave, Wavestate, Novation Summit, Microfreak, B2600, Akai Force, Skulpt, Uno Pro, Polyend Tracker, Ableton Live and some modular

Re: PPG waveterm
« Reply #1 on: July 31, 2024, 03:24:44 AM »
Quote
Sorry if this is well known, it was new to me so thought I'd share that I've had some success with the PPG wave tables as samples in the PX.

I obtained them from here, from the link called 14th March 2001
http://ppg.synth.net/download.shtml geometry dash scratch

Using PXtoolkit, load each of the .wavs onto a separate key and save as an instrument. As there are over 400 you will end up with more than one instrument.

Load these into your PX, and then when you find one you like use sample stretch for it.

They play ok as they are, some need the end point trimmed off. I've also found it pretty good to have a small pitched loop as well on some of them.

Note: I'm not familiar with how the waves are organised - there is probably a better way to construct the instruments - if anyone knows please chime in!
Thanks for your sharing. This is what I am looking for.

Re: PPG waveterm
« Reply #2 on: September 24, 2024, 09:03:46 AM »
Sorry if this is well known, it was new to me so thought I'd share that I've had some success with the PPG wave tables as samples in the PX.

I obtained them from here, from the link called 14th March 2001
http://ppg.synth.net/download.shtml slope game

Using PXtoolkit, load each of the .wavs onto a separate key and save as an instrument. As there are over 400 you will end up with more than one instrument.

Load these into your PX, and then when you find one you like use sample stretch for it.

They play ok as they are, some need the end point trimmed off. I've also found it pretty good to have a small pitched loop as well on some of them.

Note: I'm not familiar with how the waves are organised - there is probably a better way to construct the instruments - if anyone knows please chime in!
Another approach could be to create multisamples where you layer or blend multiple waveforms together, which could lead to more complex sounds.