Using Modwheel on LFO Amount using Mod Slot vs Fixed Mod

Using Modwheel on LFO Amount using Mod Slot vs Fixed Mod
« on: September 08, 2020, 03:37:16 PM »
It seems like I can only get the modwheel to control LFO Amount when the LFO is routed using a Fixed Mod Slot. If the LFO is on a regular mod slot, it has no effect.

for example:
Mod 2: Modwheel Amount: +127 Destination: LFO 1 Amount
Mod 3: LFO 1 Amount: 0 Destination: Cutoff

^this set up has no affect.

however, if I do:
Mod 2: Modwheel Amount: +127 Destination: LFO 1 Amount
Fixed Mod: LFO 1 Amount: 0 Destination: Cutoff

^Using the modwheel brings in a filter sweep as expected.


Is this a known limitation or is this a bug or oversight of some kind?
Can anyone else duplicate this issue on their PRO 3?

edit: I am using the most current OS (1.1.0)

« Last Edit: September 08, 2020, 03:43:52 PM by dparra »

Re: Using Modwheel on LFO Amount using Mod Slot vs Fixed Mod
« Reply #1 on: September 08, 2020, 08:16:44 PM »
I believe this is because “LFO 1 Amount” is for the fixed mod only. Basically it’s the amount knob for that LFO.

An entry like this, has it’s own amount (Mod 3 amount)

Mod 3:  LFO 1    +127    Osc 1 Fine Pitch

To change that one, you would use

Mod 4:  Slider   +127    Mod 3 amount

Let me know if that makes sense, I may not be explaining it very well :)



Re: Using Modwheel on LFO Amount using Mod Slot vs Fixed Mod
« Reply #2 on: September 08, 2020, 09:23:37 PM »
That worked!

I forgot that "Mod Amount"  is a destination so that can be used as a work around. Also good to know that the "LFO Amount" is for fixed mod only as that isn't super clear in the manual.

Thanks!

Re: Using Modwheel on LFO Amount using Mod Slot vs Fixed Mod
« Reply #3 on: September 09, 2020, 06:07:10 AM »
Very cool! Glad it worked for you.

Not sure I would call it a “work around” as it seems to be the intended design.
With 32 slots you can really go all out with modulations / controls.
For example you can have several things driving a single mod slot amount.