I gave some wrong info in the previous post... that's what I get for trying to debug without having the board in front of me!
Yeah, there is no sine lfo on the rev, so you'd have to use the triangle in that example.
There are a few things you may want to note about LFO output values:
The Square, Sawtooth, and Reverse Sawtooth output uni-polar values: ie: 0 to +127
The Triangle and Random output bi-polar values: ie: -127 to +127
So if you're routing to Pan destination in fixed mode, and using the square shape, you'll need to have an offset via the mod matrix, so the final output values will range from say: -64 to +64
I just did a test with the following settings:
Program Pan Mode: Fixed
LFO 1: Square
Rate: To taste
Destination: Pan
Amount: 127 (max)
Mod Slot 1:Source: DC
Destination: Pan
Amount: -64
These above settings give a very musical sounding lfo pan, with minimal artifacts... of course, once you crank up the rate and get near audio rate lfo frequency, things start to get mangled a bit.. but that's normal behavior. If you keep the rate down lower or beat sync'd to 1/8 or 1/16 notes, it sounds really tight.
Alternatively, using the triangle LFO in fixed mode, you wouldn't have to use an offset in the mod matrix, since the triangle outputs bi-polar values: (-) and (+). Sounds like this is giving you a sound you like already.
One other thing to note: You can route LFOs to Destination in the Mod Matrix too, in addition to the direct routing of LFOs to destinations. When you route them using the mod matrix slots, the output value is 4x greater. I posted some more information in the below thread with some technical details:
https://forum.sequential.com/index.php/topic,3203.0.html