A new sound today... I wanted as close to a Guitar sound as possible, and this will be as close as i can get I think.
"Horizon Guitar"
http://razmo.ziphoid.com/HorizonGuitar.mp3
This time I've added some external reverb (Übermod) ... I wanted all 16 voices of polyphony for this one, and one of the secrets to sounds that has a "boxed resonant character" to them is in fact the Hipass Filter FX, as it allows to somehow magically enhance some frequencies when it is mixed with the original sound... I use this on both plucked, bowed and chromatic sounds (bells)... it makes one hell of a difference.
So there is no way to put any reverb on this program except for externally.
Lovely sound. As I’m playing guitar myself, one thought would be to have a little more sustain whilst the key is pressed so that some tones could ring out more as in real playing. Vibrato could be engaged by pressure with intensity through the mod wheel. This is really a killer sound. Maybe a tiny bit to harsh on the hi frequencies. The lows are wonderful and very precis soundvise. God work razmo as always 😊
Funny you mention this because I just had a conversation with someone who found it would be better if I dropped the reference to actual instruments in my program names, simply because people will start to try and hear for something that is not there... and i think that is exactly what you did too
I actually never intended to make a bank of acoustic simulations... I like the place "in between" synthetic and acoustic in my sounds... like if it was non-real instruments from another world for example... i just like to have that organic "plucked" or "bowed" feeling in the sounds... sort of "hybrid".
Actually the sound was sounding more "perfect" to me when I had been sitting for two hours programming it... but now that I'm listening after a break, I can hear all the small details that make it not sound "real"... or as I'd like to put it: "different"... and that is actually fine with me, because it does not HAVE to sound like a guitar... it's a fantasy plucked instrument from another world to me
I hear you when it comes to the "sustained notes"... I'll try and look into that at some point, if not just on another program later on... sometimes it's a choice about what settings to use since more than one can be useful in different situations.
Also about the vibrato... that is something I'll look into (the sounds was in fact not 100% finished)... I already have vibrato routed to pressure, but the second half of the demo introduce it by foot pedal, and that was what was used, and I know it sounds unnatural as this usually sets in after the note is plucked... but I'll look into that when I run over the whole lot of programs later... a lot of my sounds currently lack controller assignments.
hope that clarifies a bit