Just for having this archived here, I am not expecting a fix. I just discovered something of which I presume it is a bug (without great consequences):
Say,
- I have a patch with an effect added wit effect mix set to, say, 64.
- I route the modulation wheel to affect the mix amount negatively
- When I set this modulation amount to -64, this works as expected
- When I set the modulation amount to, say, -127, the effect mix goes down towards the middle position of the modulation wheel, and increases when I turn the modulation wheel further up.