I'm writing this topic because I find that the FX is one of the aspects of the REV2 that really sets it apart from the Prophet 8, and what really lets you create a lot more variety in the sound... many see it just as a mediocre "extra", but if you really know how to use them, and how they work, you can get a much more polished sound "out of the box".
Many complain about the Reverb... while it's still not the best, and lacks a lot to be desired, I still find that it's well for giving just that touch of ambience out of the box, which would otherwise make the sound dull and dry sounding... it has the two most crucial parameters for my use: Decay and a filter that may take either low or high end out of the signal which is crucial to make the verb non-obtrusive and not take over the whole spectrum.
This is also why I'm writing this topic... because i really feel that the manual is missing a lot of information on the FX... there are no signal flow diagrams that show you how the FX is routed internally, which is a shame because some of the effects are actually rather useful, and a few has had me go "aha!" when I figured out how they really work.
An example is the stereo delay... i bet most would think of this delay as a simple stereo delay that just replicate what comes in, in stereo... this is not the case... what is not evident from the manual is, that it is actually cross sending the feedback internally... if you have a sound entering on the far left, the first echo will be on the far right... this will then echo on the opposite side again, in effect making it a pingpong delay, but one that pingpongs according to where in the stereo field you're located... so if your sound is playing midway in between the center and the left side, then the echo will be midway on the right side... now imagine this combined with the infamous DSI Pan Spread parameter... this spread can set each new voice to a different pan position... this combined with the stereo delay gives you a VERY PLEASANT stereo perspective... with a bit of a long regeneration of the delays, and long release times in the sound itself, you get wonderful pad sounds for Ambient music, without even using a Reverb... I use this effect the most of all the effects... the two other delays that are mono I rarely ever use, and have yet to find a good use for them.
Another FX I use a lot is the Ring Modulator... this is well documented in the manual as to what it does, but it do have a second use that some may not recognise, and it also seems to have some stereo perspective when the keyfollow mode is NOT engaged... this is not mentioned in the manual, and the same goes for some of the Phasers and Flangers that also seem to have build in stereo widening... something that again is not mentioned in the manual... I often use the Ringmodulator on bell sounds, even though it's monophonic, and the sound is playing polyphonically... it will allways use the lowest note as reference tone for the modulator oscillator when in keyfollow mode, and it will give some really varied and organic tones when you play as the lowest note changes... but the Ringmod can also function as a crude Tremolo effect... just set the keytracking to "off", and set the modulator frequency all the way down... the first few values are slow enough that the effect becomes a volume modulator... or tremolo... and this is NOT the same as just modulating the volume via an LFO in the sound itself since that will be "per voice"... the Ringmodulation FX is like a real tremolo in this sense, modulating all the voices at the same time... just like a real tremolo effect.
One thing I'd like for DSI to create, is a signal flow diagram of all the FX, so that one can get a clear idea of how these FX is really working... you can guess most of it yourself, but I'd still like to see some diagrams.
I also often use the reverb 100% wet as this gives pad sounds a very different character... smooth and wide, and in some cases it helps making things sound more ensemble-like... sounding like the original sound is coming from a distance... like it's placed inside a space... this can make simple waveforms sound almost orchestral or even choir like.
Other tricks is to seriously get into creative thinking with the ModMatrix... the FX can be controlled from there, and changing certain FX with LFO's, Envelopes etc. can yield lots of unique sounds where the FX itself is deeply integrated into the sound design in a way you'd not be able to with an external FX unit... experimentation is the key here.
If anyone have some tips and tricks they use with the FX engine, feel free to write them here...