It's no doubt the EGs not having settled that was the culprit here... support came to the same conclusion, so there is no bug... an administrator can mark this topic as solved if they wish so.
To explain the preset, this is what i was doing:
To make three bellstrokes, I simply set each oscillator to the desired pitch, and the self oscillating filters pitch with the cutoff parameter.
The Oscillator MIX parameter is set so that only oscillator 1 is audible, and the resonance is set just below self oscillation, so the oscillation is not present (quiet... no sound coming from the filter... this makes sure that when the AMP envelope is triggered, only oscillator 1 will be heard.
the Amp envelope controls the overall volume and it's curve... Envelope 3 controls the Oscillator MIX parameter, while the filter envelope controls the resonance parameter. The Env3 delay parameter is set so that the second oscillator pops in some milliseconds later, while the filter envelope kicks in the resonating filter a few milliseconds after that.
Initially i let the release times of the filter envelope and envelope 3 be at max... this was because I did not want the let them "ring out" as the Amp envelope took care of the real amplitude curve... but this was the problem, because when I then reinitialized a voice later that did not have the filter envelope and envelope 3 back to zero, then the initial delay would happen with the envelopes wide open... that meant that when the Amp envelope was gated again, both oscillator 2 and the self oscillating filter was still there... in essense eliminating their initial delays.
It is a bit of a complicated program to set up, and you only get the delays strokes if you hold the keys down for a little while, but all in all it's an interresting sound you get from this, especially when you stack two layers with this, and change the delays between the two layers so that they do not sound at the same time giving you 6 bellstrokes in a cluster... dip both layers in some stereo delay and crank up the Pan parameter while setting the delay FX of one layer to a different time division and you'll have a rather convincing belltree like sound when playing fast up and down the keyboard