This sounds like a bug that I found and documented during intensive beta testing with Roger Linn last year. It was an edge case, and as such, to the best of my knowledge anyway, it was never fixed. It happens when there is a disparity between the envelope settings of sounds sharing the same pad in different beats. If you determine this to be the problem, try moving the offending sound to a different pad. At any rate, here's that conversation:
Here's hoping you get it sorted. Let me know if this was at all helpful...
Cheers!
Hi! Thank you very much for your reply. I turned off the inactive noise oscillators in the beats that were previous to ones with decaying noise. Those oscillators with noise assigned were actually doing the funky stuff, even though they were on zero level (!). I will save Roger Linn's reply for future issues as this is really helpful and not very obvious. Thanks a lot again!
Yep, it's an elusive bug to be sure, difficult to diagnose. Glad I could help though. I would have suggested simply turning the digital oscillators off, but thought it better to assume that your sounds were actually using them. In the future, if you do have one or more sounds that
are using the digital oscillators, and you encounter this bug, try moving the offending sounds to separate pads, so they no longer share the same pad at the beat transition, as I suggested above.
And a friendly word of advice to
anyone making patches, especially if they find themselves encountering problems: I always make a habit of turning off and zeroing any and all unused parameters {oscillators, envelopes, LFO's, modulation slots, etc.} as a matter of course. If I had a nickle for every time I've waded through someone else's mess, looking for a suspected "bug"
—Ahem!Not you, yerimbetov, just saying (wink).
Cheers!