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SEQUENTIAL/DSI => OB-6 => Topic started by: Redrain68 on May 18, 2016, 07:43:06 AM

Title: not Polyphonic LFO
Post by: Redrain68 on May 18, 2016, 07:43:06 AM
Hi people

as i konow the LFO on OB6  is per voice, so i MUST have 6 LFO but...

why I cant' be able to run my LFO in polyphonic way ? all the key pressed have the same cicles of the LFO assigned (for example in slow pitch modulation, I cant' hear 6 ambulance but ONE big ambulance !)


thank you
Title: Re: not Polyphonic LFO
Post by: Paul Dither on May 18, 2016, 07:53:26 AM
Hi people

as i konw the LFO on OB6  is per voice, so 6 i MUST have 6 LFO but...

why I cant' be able to run my LFO in polyphonic way ? all the key pressed have the same cicles of the LFO assigned (for example in slow pitch modulation, I cant' hear 6 ambulance but ONE big ambulance !)


thank you

On the OB-6 and the Prophet-6 the LFO affects all voices the same way. It's the X-Mod and PolyMod respectively that provide a modulation amount per voice.
Title: Re: not Polyphonic LFO
Post by: DiesIraeDisArray on March 08, 2017, 08:38:14 PM
Hi people

as i konw the LFO on OB6  is per voice, so 6 i MUST have 6 LFO but...

why I cant' be able to run my LFO in polyphonic way ? all the key pressed have the same cicles of the LFO assigned (for example in slow pitch modulation, I cant' hear 6 ambulance but ONE big ambulance !)


thank you

On the OB-6 and the Prophet-6 the LFO affects all voices the same way. It's the X-Mod and PolyMod respectively that provide a modulation amount per voice.


I find I am able to get Flutters/Tremello/Vibratto type textures with it
and I've not played with it all that much yet.