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OTHER DISCUSSIONS => General Synthesis => Other Hardware/Software => Topic started by: Sleep of Reason on September 27, 2017, 07:39:51 AM

Title: Re: Alesis Andromeda
Post by: Sleep of Reason on September 27, 2017, 07:39:51 AM
Tell that to the Alesis Andromeda. 16 voices, 16 patches with 16 different sequences at once. That was a synth not a workstation. Nor is the Schmidt and that I believe is multitimbral.

Not sure what you think that proves, though I sure wish I hadn't edited out the part about you fetishizing the Andromeda... Again, things can get awfully complex to downright hectic with four LFOs on a single layer as it is. Multitimbrality is important for workstations because you can stack different instruments that cover the entire sonic spectrum without clashing. Instruments that are harmonically rich, but also don't have all kinds of modulation going on. Furthermore, you're working with a massive amount of polyphony in comparison. Plus you do realize the Andromeda was known to be highly unstable, yes?
Title: Re: Re: Alesis Andromeda
Post by: LoboLives on September 27, 2017, 11:38:02 AM
Tell that to the Alesis Andromeda. 16 voices, 16 patches with 16 different sequences at once. That was a synth not a workstation. Nor is the Schmidt and that I believe is multitimbral.

Not sure what you think that proves, though I sure wish I hadn't edited out the part about you fetishizing the Andromeda... Again, things can get awfully complex to downright hectic with four LFOs on a single layer as it is. Multitimbrality is important for workstations because you can stack different instruments that cover the entire sonic spectrum without clashing. Instruments that are harmonically rich, but also don't have all kinds of modulation going on. Furthermore, you're working with a massive amount of polyphony in comparison. Plus you do realize the Andromeda was known to be highly unstable, yes?

I'm not saying the Andromeda was perfect but in 2017/2018 I'm not wowed by a synth being able to have two patches going...if it was 1977 or 1981 maybe I would be. 16 patches probably would be overkill but even four patches at once is at least something innovative and refreshing in today's analog market. The ability to have a bass synth, string sound, brass patch and lead going at once (similar to the ARP Quadra) I doubt would be frowned on by anyone. Two patches though? Ehh...OBXa, Jupiter 8, Prophet 08, Prophet 12. It's been done. Move forward. Which is exactly why I'm not interested in this over saturation of Mono synths on the market currently. Let's keep moving forward.
Title: Re: Re: Alesis Andromeda
Post by: LoboLives on September 27, 2017, 11:55:09 AM
You probably won't see too many multitimbral synths from DSI with more than 2 layers. Dave generally likes to build synths for "traditional" keyboard players, and isn't interested in front panels with too much modal switching or sharing of parameters. He likes one knob per function when at all possible.

While I can understand that approach is more accessible to a wider audience, I personally have been pushing for at least a 4-part multitimbral keyboard for a long time. But, I haven't gained much traction with that over the years.

This is why I think something like a newer ARP Quadra is welcome because even though it was clunky at the time (1978) and pre midi and patches it at least was analog and still had the knob per function (or in this case slider per function) approach.

I think it's still possible to have four part multitimbrality in an analog synth from DSI. I mean wouldn't it be something as simply as a Multimode button (similar to stack/split) and you basically hold it down and indicate with the keyboard where you want the splits?

Heck even get rid of the OLED screen altogether and just have four numerical screens (like on the P6/OB6) placed across the lower panel.

I dunno it is possible just needs some brainstorming. 

Title: Re: Alesis Andromeda
Post by: Robot Heart on September 27, 2017, 12:13:23 PM
Oops, I didn't mean to remove my reply that you quoted. Something happened when I was splitting the topics so I'm glad you caught it. Carry on.

To answer your question, yes, that's a fairly straightforward approach and something that's been suggested many times. The interface is really Dave's sticking point. Even the fact that you'd have to select parts 1 - 4 and then share the same front panel controls for each part isn't something he's excited about. Yes, I know you already have to do that with a bi-timbral synth so I'm not quite sure why you couldn't just do it for another two layers. Seems like it'd work well enough...
Title: Re: Alesis Andromeda
Post by: Sacred Synthesis on September 27, 2017, 12:19:46 PM
Robot Heart, I was just about to respond to your post when it disappeared.

I could certainly put to use four-part multi-timbrality, but I would be concerned about two things: first, the number of voices, and second, the number of output jacks on the back of the instrument.  Whether we're considering layering or splitting, I would say sixteen voices would be the bare minimum needed.  It might even be too few, so you must have in mind a massive number.  And if such an instrument could not be sent to different channels (2-4) for stereo, then it would sound like a massive monophonic mess.  So, you must be imagining quite an instrument, something substantially larger than DSI's previous synthesizers.  I'd be interested to hear more about it, since I'm a large instrument guy.
Title: Re: Alesis Andromeda
Post by: Sleep of Reason on September 27, 2017, 12:45:15 PM
Yes, I would say he should be looking into a Nord Stage.
Title: Re: Alesis Andromeda
Post by: DavidDever on September 27, 2017, 01:24:15 PM
On a product with an interface (such as the Pro-2 or Prophet-12) which possesses an OLED screen + four encoders underneath, it wouldn't be impossible to set the voice allocation, i.e., 4-3-4-5 amongst four parts / sixteen voices. Each value would adjust left-to-right as you change from, say, 4-3-4-5 to 5-2-4-5 (or whatever).

The issue, as I see it, is that you'd really need a 61-key, four-zone controller paradigm within which to understand how the unit should behave; for live performance, it's really not very practical (two hands and all*) unless you're layering A+B | C+D zones with a split in the middle (which is really close to a Prophet-12 keyboard + module anyway).

You'd quickly start running out of usable space on anything less than five octaves, and would likely need some sort of sequencer across more than one zone, which takes you back to the Tempest as a nominally better solution (if your use of multitimbrality is confined to single note effects or very limited ranges).

* - and yes, Tim, pedalboards :)
Title: Re: Alesis Andromeda
Post by: Sacred Synthesis on September 27, 2017, 02:18:17 PM
That's right, David.  The pedalboard functions as one of those zones.  In my opinion, a multi-voice multi-timbral keyboard/module pair, combined with a pedalboard controlling a multi-oscillator module, offers much more power, flexibility, and control than any one instrument possibly could.  Two P12's or two Rev2's, plus an independent pedalboard, are about as good as it gets.
Title: Re: Alesis Andromeda
Post by: LoboLives on September 27, 2017, 04:03:01 PM
Yes, I would say he should be looking into a Nord Stage.

No sequencer, dedicated arpeggiator to synth section only, awful keybed with no after touch and $6k to boot....mmm nah
Title: Re: Alesis Andromeda
Post by: LoboLives on September 27, 2017, 04:26:24 PM
On a product with an interface (such as the Pro-2 or Prophet-12) which possesses an OLED screen + four encoders underneath, it wouldn't be impossible to set the voice allocation, i.e., 4-3-4-5 amongst four parts / sixteen voices. Each value would adjust left-to-right as you change from, say, 4-3-4-5 to 5-2-4-5 (or whatever).

The issue, as I see it, is that you'd really need a 61-key, four-zone controller paradigm within which to understand how the unit should behave; for live performance, it's really not very practical (two hands and all*) unless you're layering A+B | C+D zones with a split in the middle (which is really close to a Prophet-12 keyboard + module anyway).

You'd quickly start running out of usable space on anything less than five octaves, and would likely need some sort of sequencer across more than one zone, which takes you back to the Tempest as a nominally better solution (if your use of multitimbrality is confined to single note effects or very limited ranges).

* - and yes, Tim, pedalboards :)

Well that would depend again on how you are using it. If you are having a bass patch run an arpeggiator on latch, a string/brass layer can be played with one hand while a lead patch can be played on the upper. Or you can layer four patches at once, or have two layers on each side of a single split or have sequencers control two or three patches while you play the remaining on the keyboard.

It all depends on how you approach it. I think a lot of people automatically assume that I’m implying it be used for a four layer detuned mono synth...I mean you can but I’m more approaching it from a live or “off the floor” composition tool.

My reasoning for this is to have an instrument that you can record multiple parts to a song live as oppose to recording one patch, going back recording another. The Rev 2 is great but there’s no way to switch between patches quickly or accurately enough in an “off the floor” session. I understand random patch access wasn’t included to keep cost down but even just two increase/decrease buttons would help as it’s too easy to zoom past a desired patch with simply a dial.

As far as the size...I’m picturing two rows of a Prophet 6 module with the buttons

Split
Stack
Multi

In a column down the centre.

Also each module would have the button (Keyboard Off) which essentially disengages that module from the keybed allowing it to be played by the sequencer alone.

As far as polyphony goes, much like when in Unison mode on the Prophet 6 you can determine how many voices it’s using, you can also do that with each module.

There you go. Everything is on the front panel, you have knob per function with no extensive menu diving (if at all).

Robot Heart next time you are at the office maybe put together four Prophet 6 modules (two side by side and two side by side above those) and see the size of the thing and if you have a 5 octave keyboard see how it might look. it actually might not be that bad logistically.







Title: Re: Alesis Andromeda
Post by: Sleep of Reason on September 27, 2017, 04:54:50 PM
No sequencer, dedicated arpeggiator to synth section only, awful keybed with no after touch and $6k to boot....mmm nah

Honestly I don't care what you do with your money, but let's at least get the facts straight. All versions of the Stage 3 have aftertouch with the 88 version having fully weighted hammer action keys and range from 3.6-4.5K (US).
Title: Re: Alesis Andromeda
Post by: Robot Heart on September 27, 2017, 05:01:15 PM
It'd be a pretty monster synth, around 41" across which isn't too bad, just a few inches wider than a Prophet 12 or Poly Evolver Keyboard, but the depth would be around 14" which is pretty deep. I guess you could get that down by a couple inches if you didn't need the top row as you mentioned, but for some context the Prophet-6 panel is 7" deep so it'd be double that or near it.

How many voices did you say you wanted? This wouldn't be an inexpensive synth the way it's shaping up. Not that the price would be a deterrent to building it, but with a panel that large and I'm guessing at least 12 - 16 voices you'd be looking at a fairly high price tag.
Title: Re: Alesis Andromeda
Post by: Sacred Synthesis on September 27, 2017, 06:02:30 PM
Three thousand dollars seems to be the cut-off point at DSI.  I don't know if this is deliberate or not, but it seems the instrument we've described could exceed that.  If you can answer this question - do you think DSI will ever build an instrument that is larger, more sophisticated, and more expensive than the Prophet 12?  I know Dave laughs when asked if he'll ever build again something comparable to the Prophet 10, but what about a one-manual monster?  Or is the Prophet 12 the high mark?
Title: Re: Alesis Andromeda
Post by: Robot Heart on September 27, 2017, 06:11:15 PM
It's certainly possible. There isn't any sort of internal limit on pricing an instrument, as you probably remember we pretty much build stuff we like and then see how much it costs so a $3000 ceiling isn't intentional. The Rev2 is somewhat of an exception since we wanted to see if we could build a better version for less than the original.

Based on the Prophet-6 pricing model, an instrument like the one we're discussing here with double the panel controls and double the voice count would undoubtedly cost roughly double what a Prophet-6 currently sells for if no corners were cut. That's a lot of extra hardware.
Title: Re: Alesis Andromeda
Post by: Sacred Synthesis on September 27, 2017, 06:18:45 PM
That's encouraging.

I don't know if you guys will revisit the Sequential brand again, or if the Prophet-6 is the beginning and the end of it.  But a large-scale VCO instrument - something of a size and capability between a Prophet 12 and a Rev2 - would be an absolute gem.  That's more or less what I had in mind. 
Title: Re: Alesis Andromeda
Post by: LoboLives on September 27, 2017, 06:57:42 PM
No sequencer, dedicated arpeggiator to synth section only, awful keybed with no after touch and $6k to boot....mmm nah

Honestly I don't care what you do with your money, but let's at least get the facts straight. All versions of the Stage 3 have aftertouch with the 88 version having fully weighted hammer action keys and range from 3.6-4.5K (US).

I stand corrected.
Title: Re: Alesis Andromeda
Post by: LoboLives on September 27, 2017, 07:36:06 PM
It'd be a pretty monster synth, around 41" across which isn't too bad, just a few inches wider than a Prophet 12 or Poly Evolver Keyboard, but the depth would be around 14" which is pretty deep. I guess you could get that down by a couple inches if you didn't need the top row as you mentioned, but for some context the Prophet-6 panel is 7" deep so it'd be double that or near it.

How many voices did you say you wanted? This wouldn't be an inexpensive synth the way it's shaping up. Not that the price would be a deterrent to building it, but with a panel that large and I'm guessing at least 12 - 16 voices you'd be looking at a fairly high price tag.

You know originally this sort of spawned off my “Pro 4” idea. Which was basically four VCO mono synths (like the AS-1) in one keyboard with each engine having its own sequencer/effects/patches.

For a poly synth...well let’s look at the ARP Quadra.

http://www.vintagesynth.com/arp/quadra.php

Each engine was dedicated to a portion of the keyboard and each engine had its own specific number of voices.  The bass section was mono, it’s lead section was duophonic (it was essentially an Odyssey engine) and the string section and poly section were the only real polyphonic parts.

Perhaps it’s not really a question of having four polyphonic or monophonic engines but four engines with dedicated polyphony and dedicated purpose? Entirely different from each other.

Maybe an mono AS-1 type engine for the bass (including mono arpeggiator/sequencer), four voices for the poly section (including poly sequencer) four voices for the second poly section and another mono engine for the lead (with another mono arpeggiator/sequencer). So In total 10 voices with a possible 20 voice option expansion card.

Or if you are going to do 16 voices (with each engine having four) maybe you can determine how many voices are being used on each module (like I suggested early with the Prophet 6 Unison mode) and if you take away one of the module voices it allows that voice to be moved to a different engine for a different patch requiring more polyphony. 

Call it the Sequential Prophetx4 (like the Mophox4)


Another idea is to take the concept of the Poly Evolver or even the synth engine on the Tempest and have two analog parts and two digital parts (with FM, VS waves and samples-both user and some from the Prophet 2000 ). Call that the Prophet X in a reference to cross different types of synthesis with each other although not sure if DSI is interested in doing anything digital again.
Title: Re: Alesis Andromeda
Post by: Paul Dither on September 28, 2017, 01:41:11 AM
For a poly synth...well let’s look at the ARP Quadra.

http://www.vintagesynth.com/arp/quadra.php

Each engine was dedicated to a portion of the keyboard and each engine had its own specific number of voices.  The bass section was mono, it’s lead section was duophonic (it was essentially an Odyssey engine) and the string section and poly section were the only real polyphonic parts.

While the reference to the Quadra may work on a rough conceptual level here, it should be noted that it wasn't a true polyphonic synth. The string synth was based on the Omni 2 and the poly synth section also used only divide down technology, meaning no filter articulation was possible per voice. In that sense, the poly sections of the Quadra are rather related to the Polymoog or typical string machines of the 1970s that were starting to be out of fashion by 1978, but not synths like the OB-X or the Prophet-5 to stick to that era. Today, one would call it a synth with 1 monophonic, 2 paraphonic, and 1 duophonic engine, a combination of parts that seemed overall more related to an organ or an entertainer keyboard than a typical synth. And the duophonic lead synth portion was basically a heavily reduced mix between an Odyssey and a Solus. The Quadra's strengths (or what the users made of its quirks and weird features) rather lied in what were the results of lots of compromises, an ADSASR envelope, the portamento faders, the trill function, the VCO pitch modulation options, aftertouch (only for the upper 3 octaves), loads of connectivity, and the mixer section with the Phase Shifter.
Title: Re: Alesis Andromeda
Post by: LoboLives on September 28, 2017, 03:17:43 AM
For a poly synth...well let’s look at the ARP Quadra.

http://www.vintagesynth.com/arp/quadra.php

Each engine was dedicated to a portion of the keyboard and each engine had its own specific number of voices.  The bass section was mono, it’s lead section was duophonic (it was essentially an Odyssey engine) and the string section and poly section were the only real polyphonic parts.

While the reference to the Quadra may work on a rough conceptual level here, it should be noted that it wasn't a true polyphonic synth. The string synth was based on the Omni 2 and the poly synth section also used only divide down technology, meaning no filter articulation was possible per voice. In that sense, the poly sections of the Quadra are rather related to the Polymoog or typical string machines of the 1970s that were starting to be out of fashion by 1978, but not synths like the OB-X or the Prophet-5 to stick to that era. Today, one would call it a synth with 1 monophonic, 2 paraphonic, and 1 duophonic engine, a combination of parts that seemed overall more related to an organ or an entertainer keyboard than a typical synth. And the duophonic lead synth portion was basically a heavily reduced mix between an Odyssey and a Solus. The Quadra's strengths (or what the users made of its quirks and weird features) rather lied in what were the results of lots of compromises, an ADSASR envelope, the portamento faders, the trill function, the VCO pitch modulation options, aftertouch (only for the upper 3 octaves), loads of connectivity, and the mixer section with the Phase Shifter.

For sure the Quadra was really a unique beast.

I'm more using it as a basis for reference of a synth that has multiple engines.
Title: Re: Alesis Andromeda
Post by: LoboLives on September 28, 2017, 03:39:16 AM
I actually thought a better design for a bitimbral synth was simply to have two modules side by side with stack/split/global buttons in the middle. That way everything is right there at your finger tips. 

Or even just looking at this picture...I can envision what a dual Prophet 6 may look like. Perhaps the patch buttons/display is simply duplicated in two rows with the second row underneath the one on the keyboard version.

http://www.upbeat.ch/shop/media/images/org/Prophetmodulll60cm.jpg

I dunno, I think DSI really hit the perfect design on the Prophet 6/OB6 to be honest.
Title: Re: Alesis Andromeda
Post by: Sacred Synthesis on September 28, 2017, 10:55:40 AM
Or even just looking at this picture...I can envision what a dual Prophet 6 may look like. Perhaps the patch buttons/display is simply duplicated in two rows with the second row underneath the one on the keyboard version.

http://www.upbeat.ch/shop/media/images/org/Prophetmodulll60cm.jpg

  ;D It's catching. ;D
Title: Re: Alesis Andromeda
Post by: Sacred Synthesis on November 16, 2018, 12:14:46 PM
Is this an upgrade for existing instruments?

https://www.youtube.com/watch?v=ljaeOFCeb2w
Title: Re: Alesis Andromeda
Post by: chysn on November 16, 2018, 01:41:13 PM
Is this an upgrade for existing instruments?

Yeah, they replaced the display with something more reliable and modern and blue, added felt to increase resistance of the potentiometers, added an adhesive film overlay on the panel, built high-quality wood sides, split the electronics into two parts so they could use a hinged panel. Looks like quite a project!
Title: Re: Alesis Andromeda
Post by: Paul Dither on November 16, 2018, 02:29:59 PM
Is this an upgrade for existing instruments?

https://www.youtube.com/watch?v=ljaeOFCeb2w

Chysn is right, plus: the whole chassis is new. You need to send them the original Andromeda, which they will then take apart and the complete mod will cost about 2.500 Euros.
Title: Re: Alesis Andromeda
Post by: chysn on November 16, 2018, 04:03:37 PM
Alesis always had this habit of making innovative and easy-to-use things, but out of lousy materials. So I kind of get this.

I wonder what these guys could do with an MMT-8?
Title: Re: Alesis Andromeda
Post by: LoboLives on November 16, 2018, 07:25:30 PM
I wonder if we will ever see a return of the Andromeda.
Title: Re: Alesis Andromeda
Post by: jdt9517 on November 16, 2018, 09:30:08 PM
I remember when the Quadra first came out.  I did not care for it.  It may have been interesting for live use given the splitting capabilities, but I was more into a synth that had more sound design depth.  The ARP 2600/Odyssey series were far more capable synths that way.  ARP probably would have lasted a few more years if it had taken those and evolved them to a Prophet or OBX type synth.  Alas, by the mid-1980's analog synths were nose diving anyway.  So ARP would only have lasted a couple additional years for the work.
Title: Re: Alesis Andromeda
Post by: Paul Dither on November 17, 2018, 03:08:49 AM
I wonder if we will ever see a return of the Andromeda.

I'd say the Moog One is the current take on that.
Title: Re: Alesis Andromeda
Post by: SandyS1 on November 17, 2018, 11:58:18 AM
Alesis always had this habit of making innovative and easy-to-use things, but out of lousy materials. So I kind of get this.

I wonder what these guys could do with an MMT-8?

Or a JX-8P...
Title: Re: Alesis Andromeda
Post by: Sacred Synthesis on November 17, 2018, 02:36:54 PM
I wish that upgraded Andromeda was instead a revived in-production instrument.
Title: Re: Alesis Andromeda
Post by: Paul Dither on November 17, 2018, 04:21:16 PM
I wish that upgraded Andromeda was instead a revived in-production instrument.

Someone else would have to do it, as Alesis has long become a sub-brand of InMusic like Akai, Denon, M-Audio, Numark, etc. and they don't seem to be that much into synths anymore. Plus: the team that was responsible for the Andromeda doesn't exist any longer and the voice chips are not available anymore.

Used Andromedas go for up to $4-5k these days. If you add the mod to that plus shipping, you get close to the 16-voice version of the Moog One with no more customer support for what's inside.
Title: Re: Alesis Andromeda
Post by: LoboLives on November 17, 2018, 08:23:40 PM
I wish that upgraded Andromeda was instead a revived in-production instrument.

Someone else would have to do it, as Alesis has long become a sub-brand of InMusic like Akai, Denon, M-Audio, Numark, etc. and they don't seem to be that much into synths anymore. Plus: the team that was responsible for the Andromeda doesn't exist any longer and the voice chips are not available anymore.

Used Andromedas go for up to $4-5k these days. If you add the mod to that plus shipping, you get close to the 16-voice version of the Moog One with no more customer support for what's inside.

Moog One is tritimbral.
Andromeda is 16 part multitimbral.

Not quite the same.
Title: Re: Re: Alesis Andromeda
Post by: extreme measures on November 27, 2018, 12:27:39 PM
Ahhh.. the Andromeda. I recently dragged out my pre production Andy after getting my ProphetX and reviving my studio. I'd been busy with other projects over the years and the ProphetX inspired me to jump back into the studio.. After some tweaking and repairs it seemed to be working quite well.

After a couple of weeks though, It went back into the shop for repairs.

I worked on that puppy for 3 years. Designing the CPU architecture and developing all of the software for it.
I have to say though, the ProphetX sound is superior to the Andromeda in a lot of ways, most notably the low end and the filters. But I still have uses for the Andromeda, once I deal with the latest hardware issue.

The only thing that bugs me a little about the Prophet is the user interface and some items that appear incomplete . But it is an awesome beast.

I absolutely hated the cheap andromeda display and that's why I sold my production unit a couple of years ago. Believe it or not, we did have one of the blue/white displays up for consideration and I lobbied hard for it but we ended up with the one that's in there, unfortunately.
Title: Re: Re: Alesis Andromeda
Post by: StellanH on November 28, 2018, 04:30:28 AM
Talking about multitimbral keyboards that are in production, I think the Modal002 is the one to have. You can assign 12 voices from 1 to 12 patches and assign those to any keyboard ranges. I dont have a 002, but I am strongly inclined to buy one. In the 002 User Manual on Modal homepage you can see how they solved the user interface issue. Seems to be quite nice. For you Quadra fans it should not be a problem to create a modern emulation of this classic on the 002. If you dont mind all the digital stuff, of course :)
 
Title: Re: Re: Alesis Andromeda
Post by: SandyS1 on November 28, 2018, 07:06:31 AM
Talking about multitimbral keyboards that are in production, I think the Modal002 is the one to have. You can assign 12 voices from 1 to 12 patches and assign those to any keyboard ranges. I dont have a 002, but I am strongly inclined to buy one. In the 002 User Manual on Modal homepage you can see how they solved the user interface issue. Seems to be quite nice. For you Quadra fans it should not be a problem to create a modern emulation of this classic on the 002. If you dont mind all the digital stuff, of course :)

The 002 is a great-sounding synth, but you'll take a big hit on modulation and routing when coming from the Andromeda. I started using it right after learning the Prophet 12 and it was frustrating. Having used some mid-80s hybrids since then, I'm more in the mindset for it and am enjoying it. It's just really expensive to have a niche like that, and I'm unclear why you couldn't include more modulation routing in a modern synth in that price range. However, the NCOs sound great and the filter sounds great, so that's 80% of the battle. It ends up being a really good replacement for vintage analog gear because the oscillators sound really warm, and driving the filter can be quite musical.
Title: Re: Re: Alesis Andromeda
Post by: StellanH on November 29, 2018, 12:30:27 AM
Thank you, it was great to read some experience from a 002 user. Yes, the modulation matrix of the 002 seems to be rather limited by comparison with current standards. Especially that you have only one global level for the sources and it is hard to understand why they have implemented such a limitation. I dont know if the Animator (parameter sequencer) of the 002 can reclaim some of the lost ground in this respect. Also it would have been nice to have voice panning, both as dedicated knob and mod destination. But, anyway, just like you said, with a good sound and full multitimbrality, it is for me still an enticing, if rather expensive, keyboard.     
Title: Re: Alesis Andromeda
Post by: SandyS1 on November 29, 2018, 07:05:52 AM
I've had mixed experience with the animator. I used it to cheat my way into some wave sequencing, since several of the waves are grouped into crude tables. I've also used very very carefully controlled one-shot LFOs to do the same thing. However, I'm still figuring it out. Other parameters can be smoothed in transitions, so it might be a good way to do complex envelopes--plus you can sync it to the clock.

I really hope after their current low-end series of products that they do another take on their flagships. I'd love to see a more robust version of the 002 in a desktop format.